Unity and C++ MFC application

Is this possible to use Unity in C++ MFC application? I tried to add UnityWebPlayer ActiveX to MFC form, but I get the error: The ActiveX control "UnityWebPlayer Control" failed to initialize properly.
What am I doing wrong?

Thanks

no! :slight_smile: unity is not compatible with C++

Unfortunately I can’t get access to my original (vitalys) account, that’s why I’ve create a new one.

So, I tried to make a MFC application with integrated UnityWebPlayer via Browser ActiveX and communication via sockets. Unfortunately my application go to deadlock (or something similar) on socket connect. If the MFC application with controls and UnityWebPlayer works separate (player work in real browser, not in ActiveX control) they works perfect, but if they works in the same environment they freeze.

For all who tries to integrate unity to MFC with tricks: don’t waste your time