Unity and H3D API

Does anyone have any experience with Unity and H3DAPI? I am currently trying to create a game that incorporates haptic feedback using a Novint Falcon device.

I am completely new to game development and was assigned to do this for my senior capstone project. I’ve made a couple of mini games in unity so far but I have no idea how to integrate the H3D API into them so I can have haptic feedback.

You were assigned to integrate H3DAPI into Unity? H3D appears to be its own standalone thing, with its own OpenGL rendering, its version of scenes, etc. Sounds like being asked to integrate Unreal Engine into Unity.