Unity and .NET Framework

Greetings,

Noob programmer here.
I just want to ask how to import .NET Framework libraries to Unity…
or if it is still needed at all?
And how to call them?

Thanks :slight_smile:

As far as I can tell, no need to import any .NET Libraries from external sources. Just create a C# script and you’re good to go. At the beginning of the script, just add the “using directive” something like using System.Collections.Generic;

you can use any .net Libary up to version “Client 3.5”. And like every libary simply go in monodevelop on right klick references->edit references->.net assembly and select the .dll you want and press add and it will be added to your project and then you use “using” like described in the post from gru