Unity and Polyspatial Upgrade Issue: Request for Assistance

Hi there. I upgraded the Unity version from 2022.3.45f1 to 6000.0.32f1 and the Polyspatial version from 1.3.9 to 2.1.2. After building from Unity to Xcode and then from Xcode to the simulator and VisionPro devices, I encountered the following errors. After looking into other discussions, I found that this might be a new issue. I can provide a minimal executable program and would appreciate your help.


Test.zip (2.2 MB)

By the way, I tried the solutions mentioned in both discussions, but they didn’t resolve the issue. I guess it might be due to a version upgrade.

I was actually able to build this without issue after downloading it (using Unity 6000.0.32f1, Xcode 16.2, visionOS simulator 2.2). The “Cannot find … in scope” errors pop up occasionally for us, but we can typically resolve them by closing and reopening the Xcode project. We believe the issue has to do with append builds, and specifically a failure of Xcode to incorporate the changes that Unity makes to an existing project. We’re continuing to look into it.

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Hi there! I recently solved this issue, but I’m not entirely sure about the exact reason. The phenomenon was that I used Unity 6 to build and replaced the Unity 2022.3.26f1 build folder, and then I encountered problems when opening it with Xcode. Currently, I resolved the issue by building it into a newly created empty folder.

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