im new to unity, so i barely know how it all works.
i made a simple roulette game from unity and i tried to build it in android but it didnt work
i set up every sdk, jdk, ndk all stuff and i searched up any solutions posted in the internet that might
help out my situation but none worked.
I downgraded sdk, reinstalled sdk, downgraded jdk to 8, and installed every single sdk platforms,
exchanged sdk>tools to 25.25 tools, everything. Still error occurred.
This is the error message i get from unity build process.
Observed package id ‘tools’ in inconsistent location ‘C:\Users\USER\AppData\Local\Android\Sdk_tools’ (Expected ‘C:\Users\USER\AppData\Local\Android\Sdk ools’)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
CommandInvokationFailure: Gradle build failed.
C:/Program Files/Java/jdk1.8.0_152\bin\java.exe -classpath “C:\Program Files\Unity\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\gradle\lib\gradle-launcher-4.0.1.jar” org.gradle.launcher.GradleMain “-Dorg.gradle.jvmargs=-Xmx2048m” “assembleRelease”
Error building Player: 2 errors
Build completed with a result of ‘Failed’
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
UnityEditor.BuildPlayerWindow+BuildMethodException: 3 errors
at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (BuildPlayerOptions options) [0x0020e] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:181
at UnityEditor.BuildPlayerWindow.CallBuildMethods (Boolean askForBuildLocation, BuildOptions defaultBuildOptions) [0x00065] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:88
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
Im quite frustrated. I really hope i could run my game on my android phone.
Thanks for all comments