Unity Android Build Problem

Hello dear Unity Community,

I have a issue with creating an Android Build in Unity. I am trying to get the ARCore Scene (2279588910454759669  |  ARCore  |  Google for Developers) to run on my mobile device. I did everything according to the quickstart guide. According to it, the minimum API Level should be 24.

I installed the latest Version of Android Studio and installed the SDK Platforms and Android SDK Build-Tool Version 27.0.0.

However whenever I try to Build the Scene, Unity shows the Error Message “Android SDK is outdated, SDK Tools version 25.2.5 < 26.1.1”.

Under Edit → Preferences i have set the SDK Location to the Android Studio Location (C:/Users/Username/AppData/Local/Android/Sdk)

I tried it on different Unity Versions, but it seems like the problem stays the same. At the time i am using Unity 2018.4.9f1.

Does anybody have an idea about this problem. Seems like Unity doesn’t find the Android Studio SDK.

Thanks already

Android SDK has 4 main components. “Android SDK Tools”, “Android SDK Platform-Tools”, “Android SDK Build-Tools” and Android platforms. You have said that you have “Android SDK Build-Tools” version 27.0.0, however Unity is complaining about “Android SDK Tools” version. Those are different components.4991423--487373--upload_2019-9-23_15-26-56.png