Unity Android game problem!! Is it all lost? :(

Hey there,
I’ve got the issue from images and I don’t know how to fix it… I tried reimporting my files, I’ve started all again like 2 times and also reinstaled JDK… Can anyone help me please? I need it fixed 'cause I’ve got to finish this project 'til tommorow.

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It does not work… I tried all of the metods… :frowning: Thx anyway…

“If all other solutions fails try to build as Gradle (Player Settings). By this you turn on multidex. The explanation is that with Google Services you easily exceeds number of signatures as you are adding more and more adapters for ad providers.”
This was the last one… Building works but when I launch it just crashes…

You can try and install my app too and see… :expressionless:

https://play.google.com/store/apps/details?id=com.slickers.yoloemoji

Share the device logs How To - Capturing Device Logs on Android

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Here it is!

Those are the Windows logs, I was asking about the logs from the Android device. You said the game launches but then crashes on the device, the logs might tell us why.

It crashes after I download it from google play, or the .apk file that i built in Unity with the Gradle metod, it doesn’t crash when I use my phone as a remote so I can play it in the editor…

Understood, the device logs should probably tell us why it crashed. Please follow the directions in the link, attach your device with a USB cable, etc.