[Unity Android] Is there a way to emulate touch in the editor?

This is probably pretty simple, but I just haven't found the answer yet. I'm looking at the Touch controls in the Standard Assets (mobile) and they work great once I build the scene and run it on my android phone but I would also like to be able to test them out in the Unity Editor. Is this possible? The only thing I've come up with so far is to add code for keyboard and mouse movements as well as touch code... and that seems like the wrong way to go about it.

Thanks in advance.

If you use Input.GetMouseButtonDown(0), Input.GetMouseButtonUp(0) and so on it works both on Editor, iPhone and Android. If you want to test multitouch, then you will have to do some tricks with mouse and keyboard yourself.