unity android ui broken image

Screenshot_2023-07-12-14-09-23-173_com.DefaultCompany.mmorpg.jpg (2400×1080) (discordapp.com)

Everything works fine in the editor. When compiled for the computer everything works normally. There are corruptions as in the build image for Android. The problem is not caused by the unity version. I tried and created a new project in the same Unity version and this issue was not there. My project is huge and I need to find out what is causing it. Things I’ve tried.

  • Change the Texture Compression selection (ETC and ETC2).
  • Change Default Sprite shader.
  • Disable mipmap in texture settings (default for sprites)

You added the tag “ui builder” but if you’re changing the sprite shader, it’s most likely related to uGUI, no?

The source of my problem is that the texture resolution option in the Quality settings is “Half resolution”. It may be due to my project. I didn’t have such a problem when I used this procedure before. Upgrading Unity can sometimes cause trouble. I had to select “Full resolution” to fix the problem. I also deleted the troublesome version 2022.3.0 and downgraded to 2021.3.28. Before doing this I deleted all files in the project except “Assets”. I’m not sure these are the correct methods. You are responsible for implementing it!