Unity Animations in VisionOS simulator

I have added Idle animation to a character (Model with materials and textures), then I play the scene using Polyvision - Play To Device . Animations are playing but the model (person with clothes), only clothes are visible with hand movement etc. But the character Head, hands etc are not visible. Like a invisible person with clothes.
I also tried with build, now in simulator whole model is properly visible but no animation.

Try to set Culling Mode = Always Animate on the Animator component

Thanks , this solved problem in build, with animation working.
But in Play to Device same issue of person not visible, as I have used Skin mesh renderer. Is it not supported ?