Unity app crashes after splashscreen appears in ios.....?

Hi,

I am facing this issue every time.when i open any unity app after few days,then it gives me an error:

" 2015-07-23 17:41:42.642 yep[209:10832] → registered mono modules 0x1a3b190

→ applicationDidFinishLaunching()

Mono path[0] = ‘/private/var/mobile/Containers/Bundle/Application/3A539EDB-00F9-46B0-92AF-570997685BD0/yep.app/Data/Managed’

Mono config path = ‘/private/var/mobile/Containers/Bundle/Application/3A539EDB-00F9-46B0-92AF-570997685BD0/yep.app/Data/Managed’

→ applicationDidBecomeActive()

Requesting Resolution: 1536x2048

Renderer: PowerVR SGX 554

Vendor: Imagination Technologies

Version: OpenGL ES 2.0 IMGSGX554-115.5

GL_OES_depth_texture GL_OES_depth24 GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_float GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_vertex_array_object GL_EXT_blend_minmax GL_EXT_color_buffer_half_float GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_discard_framebuffer GL_EXT_draw_instanced GL_EXT_instanced_arrays GL_EXT_map_buffer_range GL_EXT_occlusion_query_boolean GL_EXT_pvrtc_sRGB GL_EXT_read_format_bgra GL_EXT_separate_shader_objects GL_EXT_shader_framebuffer_fetch GL_EXT_shader_texture_lod GL_EXT_shadow_samplers GL_EXT_sRGB GL_EXT_texture_filter_anisotropic GL_EXT_texture_rg GL_EXT_texture_storage GL_APPLE_clip_distance GL_APPLE_color_buffer_packed_float GL_APPLE_copy_texture_levels GL_APPLE_framebuffer_multisample GL_APPLE_rgb_422 GL_APPLE_sync GL_APPLE_texture_format_BGRA8888 GL_APPLE_texture_max_level GL_APPLE_texture_packed_float GL_IMG_read_format GL_IMG_texture_comp

ression_pvrtc

Creating OpenGLES2.0 graphics device

Initialize engine version: 4.6.3f1 (4753d8b6ef2b)

Begin MonoManager ReloadAssembly

Platform assembly: /private/var/mobile/Containers/Bundle/Application/3A539EDB-00F9-46B0-92AF-570997685BD0/yep.app/Data/Managed/UnityEngine.dll (this message is harmless)

Loading /private/var/mobile/Containers/Bundle/Application/3A539EDB-00F9-46B0-92AF-570997685BD0/yep.app/Data/Managed/UnityEngine.dll into Unity Child Domain

Platform assembly: /private/var/mobile/Containers/Bundle/Application/3A539EDB-00F9-46B0-92AF-570997685BD0/yep.app/Data/Managed/System.dll (this message is harmless)

Platform assembly: /private/var/mobile/Containers/Bundle/Application/3A539EDB-00F9-46B0-92AF-570997685BD0/yep.app/Data/Managed/Mono.Security.dll (this message is harmless)

Platform assembly: /private/var/mobile/Containers/Bundle/Application/3A539EDB-00F9-46B0-92AF-570997685BD0/yep.app/Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)

Loading /private/var/mobile/Containers/Bundle/Application/3A539EDB-00F9-46B0-92AF-570997685BD0/yep.app/Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain

Platform assembly: /private/var/mobile/Containers/Bundle/Application/3A539EDB-00F9-46B0-92AF-570997685BD0/yep.app/Data/Managed/Assembly-CSharp.dll (this message is harmless)

Loading /private/var/mobile/Containers/Bundle/Application/3A539EDB-00F9-46B0-92AF-570997685BD0/yep.app/Data/Managed/Assembly-CSharp.dll into Unity Child Domain

Platform assembly: /private/var/mobile/Containers/Bundle/Application/3A539EDB-00F9-46B0-92AF-570997685BD0/yep.app/Data/Managed/Qualcomm.Vuforia.UnityExtensions.dll (this message is harmless)

Platform assembly: /private/var/mobile/Containers/Bundle/Application/3A539EDB-00F9-46B0-92AF-570997685BD0/yep.app/Data/Managed/System.Core.dll (this message is harmless)

Platform assembly: /private/var/mobile/Containers/Bundle/Application/3A539EDB-00F9-46B0-92AF-570997685BD0/yep.app/Data/Managed/UnityEngine.UI.dll (this message is harmless)

Loading /private/var/mobile/Containers/Bundle/Application/3A539EDB-00F9-46B0-92AF-570997685BD0/yep.app/Data/Managed/UnityEngine.UI.dll into Unity Child Domain

Platform assembly: /private/var/mobile/Containers/Bundle/Application/3A539EDB-00F9-46B0-92AF-570997685BD0/yep.app/Data/Managed/Qualcomm.Vuforia.UnityExtensions.dll (this message is harmless)

Loading /private/var/mobile/Containers/Bundle/Application/3A539EDB-00F9-46B0-92AF-570997685BD0/yep.app/Data/Managed/Qualcomm.Vuforia.UnityExtensions.dll into Unity Child Domain

  • Completed reload, in 0.095 seconds "

After this line it crashes my app.I couldn’t get it.Please help me in this.

Thanks,

Jittender

Have you logged a bug report? This isn’t the right forum category to make this sort of thread in!

I have put it in discussion category.

Right, but your topic isn’t related to General Discussion. Description of this forum:

And as so, I have moved this to the iOS sub forum. Also, please file a bug report for our developers to see and act upon!

Thanks