unity app failing at apple store with ios 4.3.3

I have tried 3 times to submit my unity app to Apple, using their IOS 4.3.3 utility. I compile it, check for errors, memory leaks, everything works perfect. No errors. I’ve tested it on ipod, ipad, phone 4g. Yet every time I submit it, they say it crashes on every device.

what is going on? I’ve read that users have gone back to ios 4.2 and get them accepted right away. I do not have ios 4.2 any more and it is not available for download.

Why are unity apps failing to be accepted!

This would be better aimed at the forum than answers but what I can say is it is a known bug and it should be fixed when we release unity 3.4.


There’s an ongoing discussion thread about this issue on the unity forums at http://forum.unity3d.com/threads/83076-iOS-4.3-App-Rejected?s=c127512b0ecdc4d0e34d1b0695259024 including a reported (but I think not officially confirmed) workaround allowing use of the 4.3 sdk which is detailed here http://forum.unity3d.com/threads/83076-iOS-4.3-App-Rejected/page8 (4th post down)



I have been having this problem too. I will have to try and see if I can make it work. I will be sure to report back on my success/failure.