Unity apple silicon M1 version crashes very often

For whoever is having issues with a build, I would suggest to launch the game via the terminal with the -force-gfx-direct argument. The full command: open AppName.app --args -force-gfx-direct
Notice: the build needs to be a Development build to be able to launch it with the argument (afaik).

For the editor it’s a different argument as mentioned before. I launch it with -force-gfx-st adding the argument directly from within the Unity Hub.

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