Hello, I’m building my own Android app. After some Days of testing I found something suspicious in my Data Tab. First I looked at mobile Usage. It said that my Applicationen used some of the data and I thought WTF. I have no code that uses Internet. But it wasn’t that much so I didn’t cared. Today I looked at the Wifi tab and was a little shocked.
It downloaded 730MB of data without me writing a single line of Code for Internet.
Did I forgot to turn Something off?
When I look at older Applications I build this never ever happend?
May not be entirely related to the 730MB, but I believe that INTERNET & ACCESS_NETWORK_STATE permissions are turned by default now so Unity can get this data: http://hwstats.unity3d.com/mobile/
Need Unity Pro, or to downgrade to an earlier version to remove them.
Could be one of your assets using data. I seriously doubt that Unity collected 730 MB of statistics in less than a month. But it also depends on what all is counted as data. Have you been debugging your application on your device? I wonder if it’s counting data related to having the debugger or profiler attached.
Thanks for all the replys.
I dont know what actually caused it. I deleted the app installed via other PC and the problem was gone.
Hopefully its not just for the moment