Unity AR Face Tracking Issue with Switching Objects

Hello,
I am new to using Unity to create AR Face Tracking and have been using the provided AR Pathway online. I have been able to follow every steps but this one is causing issue and haven’t been able to fix it.

The example shows that you can switch between objects without a problem when you build. However, when I build and press the buttons, I see no change. The only way that objects will be updated/changed is if I turn the camera away and back to detect my face again. It seems like the only way this is working is by reset/recalibrate the face? I don’t understand what I am doing wrong, I have redone every step again and again to see if I missed anything but seems to not fix the issue. Is it because I am using ARCore and not ARKit?
Please help…

Hey there! Thanks so much for letting us know about this issue.

Could I just clarify the exact problem? Is this correct?
Do you mean that you can press one of the buttons (let’s say Button1), and that the glasses1 will appear. But then pressing any buttons (Button2, Button3) will not do anything while your face is still on the screen. However. If you press Button3, then look away, then look back, your face will appear with glasses3?

Have you already completed the Save and Load the glasses tutorial?

If so my guess is that it’s something to do with these save/load graphs that’s causing the issue.
Would you mind sending screenshots of all the relevant script graphs so we can take a look?

Thanks!

This topic was solved?. I have the same problem. I checked “Save and Load the glasses” but not work. when I press the buttons, I see no change. Seems like no update or not refresh the change until undetected and detected my face again

Hello Frankenobi,

Do you have a easily reproducible case? The best that I think we can recommend would be for you to package up your reproduction project and submit along with a bug report:

once we then have that project, we can dissect your graphs and see where things might be going wrong in terms of the face tracking event handling.

Thanks.