Unity as a Screenshot service.

Hello. First of all I’m new in the community and I want to thank you all for the feedback you provide to newcommers.

We are a small development teamb and want to use Unity as a screenshot utility called from a webservice.

Webservice >> Unity (take screenshot) >> Unity Return JPG

I have seen methods to call a web service FROM unity but i can’t see a simple tutorial to use UNITY as a service.

Can anyone get me some info to start with?

Thanks and sorry about my english.

Seems like you are talking about the WEB. Hosting a webserver on clients is not really smart. However, establishing a duplex socket connection allows the client to connect to a public server ip and the server can then talk to the client after this connection. The web is not session based, to get information you would have to use a connection scheme such as WebSockets or use polling to your webserver.

If you want more info about why hosting a webserver is not a good option on clients. Lookup: NAT, Firewall, STUN.