Hi.
Does anyone know why I’m getting:
Opening file (FolderPath)/tsubaki.meta the system cannot find the file path specified erorr when building asset bundles? Could it be happening because I have two unity instances open building asset bundles?
Currently I have a server which builds a 3d asset and builds it as asset bundles, which is sent to the client and opened there.
Now, since I’m serving users in iOS and Android I have to build asset bundles for each platform. To reduce time spent on switching build targets, I have two unity editor instances open which will build asset bundles for each platform and send it to our server database.
Normally, the system works fine. However, every few hours (I don’t know the exact interval for the event), unity shows the error screen with this message.
Does anyone know why this error might be happening?
Thanks.