I recently bought 2D art assets from the Unity store. I want to use them in a project that I am making on another Engine for their Market. The thing is, I don’t want to sell the art assets, obviously. But I need to use them as example content because I am selling character mechanic with an animation system. And these 2D assets were the best ones that I found that matched all the mechanics from my system.
I was thinking that I could add a disclaimer saying that the 2D Art Assets should not be used unless bought from the Unity Asset Store and that their only purpose here is to demonstrate that the animation system works. The content creator of the 2D Assets seemed pretty cordial about it. I was wondering how Unity would feel though?
I tried e-mailing them but haven’t gotten a reply yet, maybe a Mod here could help?
I can’t seem to find a case number? I did receive a confirmation e-mail from Unity Technologies at this address. It mentioned an injury, but no case number
Well, I think what you could do is contact the author of the assets and ask what they think. If your approach increases their sales they might be totally happy. The asset purchase allows you to use the content in games that you sell or give away. The asset should not be accessible or re-usable in any way. If they are example content, then I think they’d be “stealable” which obviously isn’t supported.
I’ve already contacted the author and showed him the modified images (with checker pattern and preview on it) and he is good with this solution. Now I just wanted a clear thought of how Unity viewed this.
From your last reply this is what I understood,
-If the author is happy with me using the modified art assets as examples, it is ok, it could even potentially attract buyers to his assets.
-I cannot use the art assets as they are as example content.
Well, if your purchased assets are sufficiently changed to make them unusable by others in a real game, then I guess you are okay. The vendor seems to be okay; you’ve asked permission from them and us; so I think you’re okay.