Unity asset store tools errors

I am trying to use the asset store tools but i am getting a few errors

Error fetching metadata: Error receiving response from server (403): The remote server returned an error: (403) Forbidden.
UnityEngine.Debug:LogError(Object)
AssetStoreManager:m__12(String)
c__AnonStorey1:<>m__1(AssetStoreResponse)
AssetStoreClient:m__F(Pending)
System.Collections.Generic.List1:RemoveAll(Predicate1)
AssetStoreClient:Update()
UnityEditor.EditorApplication:Internal_CallUpdateFunctions()

and

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I’m having the same problem today, perhaps there is an issue with the server.

EDIT: It seems to be working now.

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the same error

Error fetching metadata: Error receiving response from server (403): The remote server returned an error: (403) Forbidden.
UnityEngine.Debug:LogError(Object)
AssetStoreManager:m__12(String)
c__AnonStorey1:<>m__1(AssetStoreResponse)
AssetStoreClient:m__F(Pending)
System.Collections.Generic.List1:RemoveAll(Predicate1)
AssetStoreClient:Update()
UnityEditor.EditorApplication:Internal_CallUpdateFunctions()

Same error here

I’m also facing the same issue . Is there any solution for this ?

I’m getting the same issue

Yep, same, been like this all day. Tried on different versions, different computers so looks like Unity’s server might be packed up!

Looks like it happened before and was also fixed somehow as there is gaps in this topic.

Still the same…

I am also having this issue when trying to log in to my asset store tools to upload a package. I am entering the correct email and password as usual but it is not letting me in now.

Error fetching metadata: Error receiving response from server (403): The remote server returned an error: (403) Forbidden.
UnityEngine.Debug:LogError(Object)
AssetStoreManager:m__12(String)
c__AnonStorey1:<>m__1(AssetStoreResponse)
AssetStoreClient:m__F(Pending)
System.Collections.Generic.List1:RemoveAll(Predicate1)
AssetStoreClient:Update()
UnityEditor.EditorApplication:Internal_CallUpdateFunctions()

Yep, I’ve been trying all things all day, this is a problem at Unity’s end.

Fixed now it seems :slight_smile:

Hey guys, it seems this problem is caused when Unity has server problems (probably due to high load). As far as I know, there’s no way to fix it, just wait at most 24hrs and it should work again. Usually, it takes less than that.

That’s what I do whenever that problem comes up, and it’s only happened about twice in total for me.