Unity AssetBundles with prefabs, cant get the assets back out.

Hi, me and my team are developing a small server-based platformer game that use CustomAssetBundles, and since our last update we lost some of the original source assets (the ones in the screenshot. From research, we can only export the mesh using third party .obj exporters but not the animation or rigged characters.

Here’s a screenshot:

Thanks for reading, I’ll send some samples if needed

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