Unity/Atmosphir

Have you heard of Atmosphir? It’s a 3rd person platformer with completely player-created levels currently in beta (I’m in this beta). Recently they said they were transitioning from their current engine which they wrote from the ground up to a third party engine that will allow them to have:

Realtime Lighting/Shaders
Online Multiplayer
Better Physics
Playable in Web Browser

That’d be awesome if their unspecified third party engine was Unity. :smile:

Their site clearly lists Linux playback so it’s not Unity…

Is this some sort of redux of Adobe’s prior 3D attempt (before acquiring Macromedia), called Atmosphere? (notice the spelling change) I notice that the company in question isn’t but a few blocks from us here in SF, maybe we should go knock and say hello? :slight_smile:

It lists Linux now, perhaps they’re dropping it…?

And I think Atmosphir is just the name of the game, no relation to former Adobe products. :wink:

I played it a few months ago. I really like the concept, but it was fairly rough around the edges and they hadn’t gotten the platformer controls down yet. I didn’t play very long.

http://www.atmosphir.com/forum/index.php?topic=11628.0

Not to be a maaaaajor bump, but I was right. :stuck_out_tongue: Atmosphir will run on Unity, starting February 5th.

Sounds cool, are they releasing it as a project file then?
I’ll have to keep my eye on this.

Okay, so who knocked on their door? Tom? Joe?