Unity Audio Seems really Quiet Compared to all other system Devices / Tools

Im just curious if theres something i need to do to balance unitys sound effects , sources etc. It seems that a sound effect i create , and test in the editor, and on media player, wherever i test it, are always loud clear, but in Unity, they are 1/4 the volume, if…

Any ideas?

Hmm, haha , sorry for lame post , seems its the MinDistance setting that will control this factor.
How do you add Solved to a post you have created?

Maybe edit your post and add and EDIT: It’s Solved. :smile: