Unity augmented reality based app keep crashing after building it on ios

I am making an Augmented based app on unity for iOS background. When I deploy it on my iPhone and every time I run the app it crashes.
Error which Xcode shows:

This app has crashed because it attempted to access privacy-sensitive data without a usage description. The app’s Info.plist must contain an NSCameraUsageDescription with a string value explaining to the user how the app uses this data

Is it because of I am accessing device’s camera? What should I do for it.

FYI: In my first scene it is a menu page and no camera is used on it. Shouldn’t it suppose to work?
And I am using VMware to run my Mac OS.

Thanks in advance. :slight_smile:

If anyone still looking an answer to this problem.

I have not updated info.plist file. It was requiring permission to use Camera and Photos in my case.