I’ve been using Cloud to do builds for the past few weeks and its been working great until yesterday. All platforms build correctly i.e. no errors, but when you download them or run in web player they fail. Lots of errors relating to UnityEngine.UI. The game works fine when you do a direct build from Unity on all platforms.
I’ve attached my webplayer log.
Note - this isn’t just the webplayer it fails on - it fails on all platforms with the same visual result. I’ve just seen a post about the latest webplayer and the need to rebuild, but it affects all platforms the same way
Hi @kujo - you might try forcing a “clean build” and see if that works. If you aren’t able to make progress, you can try opening a support ticket for this issue and we’ll look into it. Thanks!
Is anyone else out there seeing a similar problem with 4.6 beta 20 builds?
EDIT: Looking at the build log, it seems that your project isn’t building with 4.6b20? You might want to double check that the version you’ve selected in Cloud Build is the same as your local version.
@kujo - OK, please open a support ticket if you don’t mind, it will make looking into this issue a bit easier. If there is any wisdom to be shared from our investigations, we can update this thread when we know more. Thanks!