I have searched for a while and I have found maybe two videos for unity that use blender as its modeling program. Does anyone have any advice on some tutorials I could use?
Actually there is no great things to learn about working in Unity and Blender because all the 3dapp work the same for Unity… … this last one has the FBX importer that works with any 3d external application… so there is no specific details about each one… ![]()
the workflow is standard, you create a model in Blender, save it to the Unity´s Asset folder, switch to Unity and there you go with your model…