Unity breaks my sprites

Hi,

I’m very new to unity. I would like to use 2D sprites in a 3D environment. (I’m ok with blender and did some mock ups that I would like to try in unity).

Here is my problem:
I’ve just launched unity and drag and drop my sprites in, they don’t look great. (see picture below)

1 = Normal map preview in unity (good one)
2 = What’s rendered in unity (bad one)

I tried to tweak the propreties in the inspector without any conclusive result. If anyone has any idea, please share. If there’s already a thread about that, my apologies.

Thanks a lot

Can you post a screenshot of your import settings in the inspector?