Unity Bug or maybe I'm only stupid :D

Hi,

I’ve made a gun for my game in Blender.All is working fine,but when the gun touches a collider in the game the controlles are messed up and I’m flying random threw the area :frowning: When i put a rigibody on the gun,it works but the gun fly away when it touches a collider.

Can someone help me ? :slight_smile:

Thanks

What about checking ‘Generate Colliders’ on fbx file in Unity and then importing in the scene? :slight_smile:

Please watch this video:

http://video.unity3d.com/video/2294046/introductory-011-colliders