When turn off Development build while building Android Apk.
this Error will come out from time to time:
FAILURE: Build failed with an exception.
* What went wrong:
Execution failed for task ':launcher:lintVitalAnalyzeRelease'.
> Couldn't read file content: 'D:\o\atom\pub\cn\shiwan\ad\p4\client\Library\Bee\Android\Prj\IL2CPP\Gradle\launcher\src\main\res\mipmap-xhdpi\ic_launcher_background.png'.
* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
* Get more help at https://help.gradle.org
BUILD FAILED in 57s
UnityEngine.StackTraceUtility:ExtractStackTrace () (at D:/jnunity_2022/jnunity/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException () (at D:/jnunity_2022/jnunity/PlatformDependent/AndroidPlayer/Editor/Managed/Android/Gradle.cs:138)
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext) (at D:/jnunity_2022/jnunity/PlatformDependent/AndroidPlayer/Editor/Managed/PostProcessor/AndroidPostProcessor.cs:126)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess (UnityEditor.Modules.BuildPostProcessArgs,AndroidPlayerBuildProgram.Data.AndroidPlayerBuildProgramOutput) (at D:/jnunity_2022/jnunity/PlatformDependent/AndroidPlayer/Editor/Managed/PostProcessAndroidPlayer.cs:255)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess (UnityEditor.Modules.BuildPostProcessArgs,UnityEditor.BuildProperties&) (at D:/jnunity_2022/jnunity/PlatformDependent/AndroidPlayer/Editor/Managed/ExtensionModule.cs:222)
UnityEditor.PostprocessBuildPlayer:Postprocess (UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,string,string,string,int,int,UnityEditor.BuildOptions,UnityEditor.RuntimeClassRegistry,UnityEditor.Build.Reporting.BuildReport) (at D:/jnunity_2022/jnunity/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:370)
UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) (at D:/jnunity_2022/jnunity/Editor/Mono/BuildPipeline.bindings.cs:510)
UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) (at D:/jnunity_2022/jnunity/Editor/Mono/BuildPipeline.bindings.cs:374)
UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) (at D:/jnunity_2022/jnunity/Editor/Mono/BuildPipeline.bindings.cs:338)
UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) (at D:/jnunity_2022/jnunity/Editor/Mono/BuildPipeline.bindings.cs:333)
JNGameBuild.ExportPlayer:BuildPlayer (string[],string,UnityEditor.BuildOptions) (at ./PackageRepo/com.unity.scriptablebuildpipeline/Editor/AppBuildTool/Editor/BuildNode/ExportPlayer.cs:149)
JNGameBuild.ExportPlayer:Run () (at ./PackageRepo/com.unity.scriptablebuildpipeline/Editor/AppBuildTool/Editor/BuildNode/ExportPlayer.cs:131)
JNGameBuild.JNBuildTask:Execute () (at ./PackageRepo/com.unity.scriptablebuildpipeline/Editor/AppBuildTool/Editor/BuildNode/JNBuildTask.cs:866)
JNGameBuild.JNBuildPipline:Run () (at ./PackageRepo/com.unity.scriptablebuildpipeline/Editor/AppBuildTool/Editor/BuildEntry/JNBuildPipline.cs:179)
JNGameBuild.JNBuildPipline:Build () (at ./PackageRepo/com.unity.scriptablebuildpipeline/Editor/AppBuildTool/Editor/BuildEntry/JNBuildPipline.cs:81)
JNGameBuild.BuildDefault:BuildAndroidAPKPlayer () (at ./PackageRepo/com.unity.scriptablebuildpipeline/Editor/AppBuildTool/Editor/BuildEntry/BuildDefault.cs:279)
Here is the background icon setting that I set:
Help Needed!!