Unity build crashes on Android 13!

Hello
When I build with Unity, it works correctly in all Androids, but it crashes in Android 13.
I connected my phone to unity and android logcast gave this errors but I don’t understand where the problem is!

Unity: 2021.3.8
Phone: poco x4 pro

Got the same error on Android 10.
BufferQueueProducer: [SurfaceView - com.mycompany.mygame/com.unity3d.player.UnityPlayerActivity#0] dequeueBuffer: attempting to exceed the max dequeued buffer count (2)

For me the solution was to remove Vulkan from the project’s player settings.
(found the solution [here]( [RELEASED] GPU Instancer page-56))

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