- I have two orthogrphic cameras in a scene, one is for to render 3d models(Env) and one is to render UI.
- There’s also world space canvas to render UI on 3d models.
- Everything looks correct in editor but after exporting the ios build this werid glitch occurs.
- I have assigned UI layer to UI camera and 3d models layer to main camera.
- Also I have set priority of Main camera to 0 and Ui camera to 1.
- Here’s the video link : Imgur: The magic of the Internet,
- Here’s the Screenshot: Screenshot
I have tried to change the priority values and clipping values