when i build project target to IOS or Android, Unity Use Multicore(Mulitithread)??
Please give me a answer
when i build project target to IOS or Android, Unity Use Multicore(Mulitithread)??
Please give me a answer
I doesnt seem so. Only one logical core has been used.
If i manually set 8 out of 12 cores the building takes 25 sec longer than with option “all cores” which actually only uses 1 core in reality. Very strange!