I have developed a very basic Snakes and Ladder Game. I am using Unity Version 4.6.1 . I am using only 3 textures files, however the android build size I am getting is 14.2mb. I checked the Editor Log, here are the details in Editor log…
Textures 63.1 kb 1.4%
Meshes 0.0 kb 0.0%
Animations 0.0 kb 0.0%
Sounds 0.0 kb 0.0%
Shaders 0.0 kb 0.0%
Other Assets 90.4 kb 2.0%
Levels 66.5 kb 1.5%
Scripts 236.7 kb 5.2%
Included DLLs 3.9 mb 89.3%
File headers 24.8 kb 0.5%
Complete size 4.4 mb 100.0%
In the Editor Log it is showing the Complete Size as 4.4 MB. But the actual build size 14.2mb.
Is anyone aware of this problem?