Hi, I’m nearing the end of development for my iOS game and I’m having the strangest problem ever. The game looks exactly how I want it to in the Unity Engine Build but when I build it in Xcode and put it on my iPhone somethings verrryyy wrong. The next 2 pictures are how it looks in unity with the same part directly from my iPhone. Any help would be greatly appreciated!alt text
Have you checked the compression of the image/sprite you are using it should be as follows in the image below.
And if it still doesn’t work you need to look for the right shader.
Try using mobile/Diffuse.
If you want to use custom shader use this link