I’m trying to build empty Unity project for Android.
When framework ask me to point to the Android SDK and I do this, framework get stucked every time and
I need to kill it through Windows task manager.
The Android SDK is installed on Windows and placed in C:\Program Files\Android\android-sdk-windows.
If there is a forum thread where such questions are answered already, please redirect me.
Thank you.
did you ensure that no pre 2.1 SDKs are installed, cause thats known to cause trouble due to changes on later SDK versions
Thank you.
The directory where SDK is installed contains the platforms from 1.5 to 3.0 installed.
But as I remember the Unity framework didn’t asked what android api level is compatible with my project.
Should I point to desireable api level in project settings?
Two options:
Work around: Open task manager and kill the java.exe process with the least memory usage.
Fix: Delete all SDK Platform Android 1.x and 3.x using Android SDK and AVD Manager