Unity building to WebGL crashes computer when building libraries or native JS files

I have a fairly simple 2D game which I need to build into WebGL so I can have it hosted on a website however every time I try to build it, it crashes and freezes my computer. I have previously built to WebGL with my code before and I’m not yet totally sure what is causing it. I have tested building to normal .exe and it built and ran without any problems.

Has anyone else experienced this problem? What did you do to fix it?

I have de same problem, Have you got any answer?

1 Answer

1

Yeah it crashed for me too the first few times I was trying . Then when I tried last week it worked but now it’s not running … I just get a blank screen when I open on the browser. But the standalone app works perfectly. I donno why .