Hello,
I’ve searched the Internet for several hours on this topic but wouldn’t quite locate a a solution. I’m really surprised that more people don’t have this issue because it seems like i’ve missed something pretty simple. I have the free version of Unity and tried to build a small network chat scene. Everything works perfectly on my computer which has Unity installed (I built the executable and ran that as the server and then ran the other inside Unity itself).
As soon as I try to copy the executable (with all files and subfolders) to my network drive in order to run on a separate computer, the executable on that machine does nothing. I’ll open it, run with admin, and it doesn’t do anything. I checked my task manager to see the process show up and then disappear after a few seconds. To make matters more strange, when I try to run this on the stand alone machine, the program never even creates a log file so I cannot tell what it is doing at run time. If I go back to my Unity installed computer and try to run the file off the network location, it runs fine and also creates the log file. The stand alone machine has Win 7 64bit.
During my research, I discovered a similar problem, however was unable to make the solution work for me. Right now I can’t seem to recreate the search query to pull up the forum post in order to link here.
Does anyone here know what might be different on my Unity installed computer and the non-unity installed stand alone computer?
Thanks to the community,
Dave