All other VR apps behave normally, but Unity apps only show a transparent version of the window minimize, mazimize and close icons hovering on the desktop. If I press alt-enter to force full screen, I get a solid color that changes depending on what I’m looking at in VR.
SteamVR’s display mirror does work, however, but the Unity window does not.
Anyone know what’s going on? I don’t think I’ve changed anything, so either SteamVR update, driver update or Windows 10 update broke something, but what?
This is a recent (last two weeks or so) development.