I am new in Unity, but I am thinking about move my game project from XNA to Unity.
My question is:
In my XNA game project I’ve got my game world representation in C# and it’s independent from XNA. It uses the .NET 4.5 classes like System.Collections and similar. Only my GUI is XNA-related.
Will it be possible, to move the whole C# code that is XNA-independent to Unity, and just create new GUI in Unity, or I need to rewrite my code to make it compatible with Unity ?
Regards.