I have two web cameras and both are FaceCam 1000X, I’m trying to show each one in a WebCamTexture, but only the first that I play is working, the other throws the following errors:
Could not start graph
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Could not pause pControl
UnityEngine.StackTraceUtility:ExtractStackTrace ()
This is an example of my code:
var tex1 = new WebCamTexture("FaceCam 1000X 1");
tex2 = new WebCamTexture("FaceCam 1000X");
_video1.texture = tex1;
_video2.texture = tex2;
tex1.Play();
tex2.Play();
Is there any way to handle this issue??