Hi There. Trying to get WebGL builds working but they fail. First error message is this:
Building build.bc with EmscriptenToolChain
Output directory: E:\gitRepos\mothnet\pepe\Temp\StagingArea\Data\Native
Cache directory: E:\gitRepos\mothnet\pepe\Library\il2cpp_cache
il2cpp.exe didn’t catch exception: Unity.IL2CPP.Building.BuilderFailedException: C:\Program Files\Unity\Hub\Editor\2019.4.5f1\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\Emscripten_Win\python\2.7.5.3_64bit\python.exe: can’t open file ‘E:\development\emscripten\emsdk\emscripten\incoming\emcc’: [Errno 2] No such file or directory
But I don’t have emscripten installed at that location (I have no idea if it’s installed at all, actually. but its definitely not there!)
I checked the environment variables when I open a new console window and there’s no references to that directory nor is it referred to in my path. Help!