Hi guys!
I ave a following problem: when I import my pixel perfect textures to scene, some of the pixels change color, and I can`t find out why.
Here is an example.
The sprite:

How it looks in unity:

And here are my settings for import: http://imgur.com/FqS2Brs
I am doing everything as told, using POT size, and import settings from different threads and I can`t get it to work.
Any ideas? Might my Photoshop Settings be wrong?
