Unity client and own tcp server

I bad know english language!
I want to create a own tcp server (with .net tcpserver) for unity android and windows app
My question: how from my app (for android and windows) connected to my windows server and send packages through unity api?

thanks for answers

Unity doesn’t provide specific APIs for that - you just need to use the standard .NET APIs, e.g. TcpClient.

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very thanks for answer