Hello,
I just created a cloth piece in my project and wanted to set up self-collision. However its not possible for me to do so. When I am setting up the “Cloth constrains” the particles to be selected appear. According to the Unity manual (Unity - Manual: Cloth) the same behaviour should apear when selecting “Cloth self/inter-collision”. Unfortunatelly this does not happen - see attachment.
Also - when I have selected cloth, I cannot use the transform buttons anymore, so I cannot move or rotate the object.
Does anybody know if I am doing something wrong or if this is a bug?
Thank you
Huxi