Unity Cloth self collision doesnt work

Hello,

I just created a cloth piece in my project and wanted to set up self-collision. However its not possible for me to do so. When I am setting up the “Cloth constrains” the particles to be selected appear. According to the Unity manual (Unity - Manual: Cloth) the same behaviour should apear when selecting “Cloth self/inter-collision”. Unfortunatelly this does not happen - see attachment.

Also - when I have selected cloth, I cannot use the transform buttons anymore, so I cannot move or rotate the object.

Does anybody know if I am doing something wrong or if this is a bug?

Thank you
Huxi

hi, I have the same problem with you. did you resolve this??