Our IOS build keeps getting canceled with logs last lines being:
I have no idea what could be causing that. I have tried disabling cache library use. Usually it gets canceled few times but now its been more than 20 builds straight.
Our IOS build keeps getting canceled with logs last lines being:
I have no idea what could be causing that. I have tried disabling cache library use. Usually it gets canceled few times but now its been more than 20 builds straight.
Looks like it’s getting canceled during OnPostprocessBuild in Assets/Editor/AdjustEditor.cs - is it possible there is something in there trying to launch a window or modal in the editor?