Unity Cloud Build - Remote Fetch Failure

I’ve been trying to get my project started in Unity Cloud Build to enjoy the benefits of continuous automatic builds. So far off to a rough start for this service since I’m seeing more trouble than just building locally. I’ve seen only a few other related posts to this issue with still a pending task to resolve.

This is a Stackoverflow post similar to a supposed fix to this issue:
http://stackoverflow.com/questions/2702731/git-fails-when-pushing-commit-to-github

Here’s a partial output of my log. Will have to turn off cloud build until this resolved. :frowning:

11: ERROR: Error cloning remote repo ‘origin’
12: stdout:
15: remote: …
29: remote: Microsoft (R) Visual Studio (R) Team Services
30: remote:
31: Receiving objects: 0% (1/3249)
Receiving objects: 1% (33/3249)
Receiving objects: 2% (65/3249)
Receiving objects: 3% (98/3249)
Receiving objects: 4% (130/3249)
Receiving objects: 5% (163/3249)
Receiving objects: 6% (195/3249), 3.38 MiB | 6.57 MiB/s
Receiving objects: 7% (228/3249), 3.38 MiB | 6.57 MiB/s
Receiving objects: 8% (260/3249), 3.38 MiB | 6.57 MiB/s
Receiving objects: 9% (293/3249), 3.38 MiB | 6.57 MiB/s
Receiving objects: 9% (298/3249), 9.00 MiB | 7.89 MiB/s
Receiving objects: 10% (325/3249), 9.00 MiB | 7.89 MiB/s
Receiving objects: 11% (358/3249), 13.12 MiB | 7.68 MiB/s
Receiving objects: 11% (363/3249), 13.12 MiB | 7.68 MiB/s
Receiving objects: 12% (390/3249), 13.12 MiB | 7.68 MiB/s
Receiving objects: 13% (423/3249), 13.12 MiB | 7.68 MiB/s
Receiving objects: 14% (455/3249), 19.37 MiB | 8.58 MiB/s
Receiving objects: 15% (488/3249), 26.18 MiB | 9.10 MiB/s
Receiving objects: 15% (509/3249), 26.18 MiB | 9.10 MiB/s
Receiving objects: 16% (520/3249), 26.18 MiB | 9.10 MiB/s
Receiving objects: 17% (553/3249), 26.18 MiB | 9.10 MiB/s
fatal: The remote end hung up unexpectedly
32: fatal: early EOF
33: fatal: index-pack failed
34: at sun.reflect.GeneratedMethodAccessor237.invoke(Unknown Source)
35: at com.sun.proxy.$Proxy48.execute(Unknown Source)
36: ERROR: null
37: postbuildstatus finished successfully.
38: creating log files command
39: unloading puppet deamon command
40: calling child process for selfdestruct command
41: unloading opensshd deamon command
42: Sending return code 0 to Jenkins command
43: Finished: FAILURE

Been a while, anyone else having this issue? Thanks.

It appears that my issue has been resolved. So I can finally enjoy the benefit of cloud builds.