Unity Cloud iOS Build fatal error: 'GoogleSignIn/GIDSignIn.h' file not found

I tried to build iOS build on Unity Cloud Build and encountered this error:

fatal error: ‘GoogleSignIn/GIDSignIn.h’

I’m using GooglePlayGameServices and it seems to be the cause. Has anyone successfully built iOS build with GooglePlayGameServices in Cloud Build?

1 Answer

1

Someone found a solution for this issue?