I’m trying to set up my first Unity Cloud build for iOS. I enter all the details in the service tab and get to submitting the credentials.
I enter all the required information and click the “Next: build ->” button which on first glance appears unresponsive until you scroll to the top of the service tab and see its states “Saving…”. But it doesn’t progress.
[EDIT]
I tried doing a build regardless from the dashboard and the steps prior to the credentials seems successful but then the build log gives me:
- 93: GIT: Get current revision
- 94: GIT: Current revision is
7704a82b261ba8f2a695f621c45623403145ae79 - 95: postcheckoutstatus finished
successfully. - 96: ! pulling
builtargets failed. no credentials
found for target ‘default-ios’! - 97:
Build step ‘Execute shell’ marked
build as failure - 98: postbuildstatus
finished successfully. - 99:
Finished: FAILURE
I also checked the status of the service and the site https://status.cloud.unity3d.com states the Build (service) and Build (queue) are operational
[/EDIT]
What could be the issue and how can I get over this? I’m trying to evaluate if Cloud build is a time saver at the moment and feel this isnt an appropriate comparison to the pain that is Xcode builds.