Unity Cluster Rendering 2019.x

Hello everyone

as unity deprecated the cluster rendering feature in Unity 5.6 (cluster doc) and they do not respond any correspondation regarding this topic via forums and offical support channel, i want to ask here following:

Whats a good way to start building your own cluster renderingsolution?
Meaning, how can i achieve this when i want to have one master pc, and several rendering stations of one project?

sorry to tag you: @Eric5h5 @Bunny83

MiddleVR for Unity is still the best option :wink:

Unicave UniCAVE | A Unity3D Plugin for Non-Head Mounted Virtual Reality Display Systems
(now also available on the asset store)