Unity Colliders are Overlapping/Intersecting

Hi everyone! I have an issue with colliders intersecting. I’ve checked everything including the contact offset. I am attaching a screenshot of what is happening. Thanks in advance.

187019-game-intersecting-low-res.png

The most common scenarios in which this occurs are:

  • You’re moving the colliding objects using transform.Translate or other non-physics functions, instead of Rigidbody.velocity or Ridigbody.AddForce()
  • Neither object has a Rigidbody attached to it

as from the two pics you uploaded i don’t see a collider attached to both of the objects. the collider enemy have has been removed that might the problem