Hello,
I’ve came across a really odd issue, and I’m not sure what is causing it.
I’m working on a top down game. I have a wall, which is a simple box collider. When I walk my player into it, the collisions take effect. But if I carry on walking into the collider, and slowly move left and right against the collider, I will eventually pop through.
It’s really weird. The collisions register, but I can break through?!
The wall does have a couple of scripts attached, but it still does it even when turned off.
My Player has these:
[13035-screen+shot+2013-07-11+at+18.03.35.png|13035]